In order to even start fully taking him down, you’ll need to use all your friends’ abilities to knock out his toys before you take it home by braving the hardest attacks he can throw at you before ending it all in one last rhythm sequence. Kale serves as a formidable final opponent with having to survive several onslaughts as 808 just to even get a chance to start attacking him… And even that is just a small taste of his true power as just when you get the hang of his basic combos and attacks, you rise up into the sky and Kale takes the power of pure lightning and everything he can muster to strike you down. Kale is the big head of the company and the one you spend the entire game growing to hate, from his smug personality to his actual backstory, the game builds him up as someone you can’t wait to bring justice to. The final boss is one that you wanna make stick more than anything, a bad final boss will leave your players sour with a game while a great one can make them remember it forever, and Hi-Fi absolutely sticks the landing with the final fight against Kale. And that’s not mentioning the sheer spectacle with her crazy moves and especially the backing track that makes this fight what it is. She only gets better on refights as parrying all her moves makes for an even greater challenge and reward for your skill. She constantly has something new she can do throughout the fight, feeling far fresher than QA-1ML. Rekka is your first taste of a real fight with a dynamic opponent, one who doesn’t leave massive openings to wail on them and will crush you if you don’t learn to dance around her. Rekka is the first head you face, the head of production and one of the most memorable characters in the game with her larger than life personality and wrestler persona, all coming to a head with a rumble in the ring. There are two types of firsts when it comes to boss fights, the first boss fight within a game who sets the tone and teaches the player and the first boss fight to serve as a true challenge and show what the game can really offer, and Rekka fills that second role perfectly. Combine that with the incredible characterization and humor between Chai and Korsica throughout the fight, and you have one of the unique yet finest fights in the game. The fight with Korsica is instead a gauntlet of parry combos that you have to master and perfectly clear in order to get through to her, and when combined with the unique atmosphere and music, it makes for a heart-pounding fight where everything is on the line and you have to play perfectly. You could get away with saying that Korsica isn’t really a boss due to the fact they play nothing like the other bosses, throwing out the usual arena and spectacle fighter gameplay for a tense one-on-one duel. Korsica is the head of security and eventually a member of your team, a woman who has been kept in the dark about the nefarious plots of Vandelay and who you have to talk some sense into. Sometimes a boss can shine by throwing away everything, but completely overhauling the usual gameplay and making for an experience that is impossible to not remember, such as with the confrontation with Korsica. While she isn’t perfect, Mimosa still manages to shine bright. But while actually fighting her is less than perfect, everything else is perfect from the brilliant attacks like the music notes or the sound box, to the absolutely amazing spectacle of the big stage and the music, and of course the rhythm section in the middle can’t go unmentioned because it is so memorable and wonderful. The main gimmick for Mimosa is her shield dress, making you whittle away at it to do some real damage, something that sounds really fun… But with how shield mechanics work, it ends up focusing less on your attacks and more so spamming your friends to break it fast with Korsica’s help. Mimosa is one of the messier fights in the games, with an excellent mix of a few less-than-perfect design choices and some perfect aspects. Mimosa marks the middle of the game and is definitely one of the most stylish bosses, being the head of marketing for Vandelay and a pop star you fight on the big stage. Spectacle fighters can be challenging to make bosses for as they have to balance serving as a true challenge to deal with while letting players still have the fun of getting combos off, and this difficulty of this balance can be seen within Mimosa’s fight.
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